AI Insights · Timothy · October 2021
Top 5 Sengoku Games on iOS in Europe Q3 2021 Performance
Explore the performance metrics of the top 5 Sengoku games on iOS in Europe during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Sengoku games on the iOS platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
Sengoku Fubu from Bekko.com experienced fluctuating weekly revenue, with a notable spike to approximately $1.05K in the week of August 9. Weekly downloads saw a peak of 56 in late July but generally remained low, particularly in September. Active users started at around 425 in late June and gradually declined to 313 by the end of September.
Ninja Village by Kairosoft Co.,Ltd had a relatively stable weekly revenue through July and August, with values hovering around $200. However, revenue dropped significantly in September, reaching as low as $2 in the week of September 13. Downloads remained modest, ranging between 13 and 27 per week throughout the quarter.
成り上がり-華と武の戦国 from YOOZOO (SINGAPORE) PTE. LTD. saw a consistent decline in weekly revenue from $70 in late July to just $9 by the end of September. Weekly downloads were minimal, with some weeks recording no new downloads.
Nobunaga's Ambition by KOEI TECMO GAMES CO., LTD. showed a stable but low weekly revenue through July and August, peaking at $28 in early August. Weekly downloads were almost negligible, often recording zero downloads.
Finally, 関ヶ原演義 from Appirits Inc. maintained a very low revenue, with the highest being $14 in late July and early August. The game did not record any new downloads during the entire quarter.
These insights into the performance of Sengoku games on iOS in Europe during Q3 2021 highlight the varied engagement and monetization trends. For more detailed insights and data, visit Sensor Tower.